← experiments · 8 October 2026 · Built with Claude

Hedgerow at Speed

A two-block relief print of a country lane, driven by a phrase score. Floor it and the plates slip out of register; brake hard and the press comes down.

Lane0mph
KEY + PRUSSIAN · REG 0.0 MM
Score · 100 bpm · beats, loopingbeat 0.0
Hold ↑ or Space · ↓ or B to brake

How this was made

One prompt from Stephen, one pass from Claude (Opus 5.5), unedited. Everything on this page except Stephen's two messages below was written by Claude, including this paragraph: the animation, its code, the page and its copy.

Stephen

Animation time. With phrase engine. Want to do something akin to wood cut(s), ink prints, etc, but play with notions of speed. For example driving down a country road, speeding up (hitting the floor on an accelerator), sudden stops. All to try and encourage a visceral response from viewer

Claude

[built and published the animation above, then replied:]

Hedgerow at Speed is a first sketch: a two-block woodcut of a lane (black key block plus a Prussian blue block) where speed reshapes the print itself, not just the camera.

  • Flooring it knocks the blue block out of register, tips the horizon down as the nose lifts, and makes the gouge streaks and dry, broken ink grow.
  • Boil rate (how often the block is re-cut) rises with speed, so the image gets more agitated the faster you go.
  • A hard stop dives the nose, slams the plates back together with a jolt and a paper flash, then the print freezes. Stillness is held as a pulled proof.

The throttle is a looping phrase score in beats. There are five pure tests on the score, all passing. I didn't have the Phrase engine's actual API here, so the renderer only asks speedAt(score, beat) and acceleration.

Stephen

ok. lets publish. don't think it needs to be polished or use the actual phrase engine. I do think i should essentially show this conversation - ie the prompt and which bits are yours in the output, plus the animation/interactive

PartWhose
The idea: woodcut, speed, country road, sudden stops, a visceral responseStephen
Driving it from a phrase score rather than a clockStephen (the Phrase engine idea)
The phrase score itself (Lane, Gather, Floor it, Held, Stamp, Still) and its testsClaude
Two-block print, misregistration, boil rate, dry ink, the frozen proof at restClaude
Road, hedgerows, poles, oaks, downs; all rendering codeClaude
Page design and every word of copy outside Stephen's messagesClaude
Not polishing it, and publishing it like thisStephen

What speed does to the print

Acceleration pulls the blue block out of register and tips the horizon. Boil rate (how often the block is re-cut) climbs with speed; ink dries out and gouges streak from the vanishing point. A hard stop slams the plates together, and at rest the print freezes: silence held as a pulled proof.

Phrase time

The throttle is a score of phrases (Lane, Gather, Floor it, Held, Stamp, Still) in beats, each with a target speed and a curve. The renderer only ever asks speedAt(score, beat), so the same plate can be driven by the Phrase engine, a pedal, or a recording.

Score checks

running…