stephen wolff

Experiments

Things built to try an idea out. Some run here in the browser; some link out to a demo or the code.

A small thing a day, October 2026

Playgroup, 18 September 2026

I went to my first Playgroup last Friday, and thoroughly enjoyed it. Great to meet so many interesting folk and chew the cud. Ironically, I felt some camaraderie which seems rare in this time of Agentic AI and the topic of the day ‘productivity tools – agentic practices and tools that actually pay off for us’. I worked on coming up with an idea, then once all the ideas were shared had wanted to work on Eric Drass’s artistic one, but he decided not to pursue, so I ended up discussing Braitenberg vehicles and symbolic languages with Henry Garner. It grew nearer to ‘demo’ time, and I didn’t actually have anything, so decided to work through marrying up Braitenberg Vehicles and Productivity Tools with the venerable Fable 5.1. These two experiments are the result, with some additional post-production… mainly AI generated/Human curated, but hopefully not too (AI) sloppy!

Performance furniture, August 2026

Working on ideas for ‘analogue’ pixelation — a real-life quantisation.